Remember parties? Before 2020, these loud, obnoxious gatherings used to happen quite a lot. Back in the day, we loved a good party, but as the years go by, the prospect of sitting under the lampshade with a stiff drink and a good book is much more enticing. Party Hard 2 stars a poor chap who just wants to get a good night's sleep, but nearby parties keep him wide awake and increasingly agitated. In a rather questionable decision, the game tasks you with stopping the parties in perhaps the most extreme way possible: kill some, if not all, of the attendees.
Party Hard 2 is very much a stripped-down Hitman game, but with all the wacky gameplay options you’d come to expect from the stealth franchise. Like its predecessor, Party Hard 2’s levels are displayed from a top-down viewpoint, so you can get a really decent look at the layout of the buildings and exterior land. The graphics have improved drastically from the first game, although the pixelated characters are still quite rudimentary (we did, however, notice one character model that looked suspiciously like Harley Quinn, so that was cool). It can also be a bit tough to see what’s going on sometimes due to the overall dark colour palette, so you’ll definitely want to play in a dark room.
Starting each level, you’ll have a basic knife available, and you can use this to, well, knife people. It’s not a particularly efficient way of dispatching the party-goers, as bystanders can easily spot you, meaning they will immediately call the police, who will swiftly hunt you down (and honestly, this is actually more of a frustrating hindrance than it is thrilling). A better tactic is to use your environment to your advantage. There are giant speakers you can blow up, vans you can hotwire and drive into unsuspecting loiterers, and even air-con fans you can push people into, causing a bit of a bloody mess.
Each level tasks you with specific objectives, be it dispatching a certain number of drug dealers or gaining access to blocked off rooms. Alternatively, you can sack off the usual tasks and simply annihilate every single person in the level, which is more often than not the more rewarding, albeit difficult, option. To ease this a bit, you can hold down R to engage your character’s ‘instinct’, which highlights your targets in red, law enforcement and guards in orange, and objects of interest in blue. Utilising this is a great way to ensure that you’re experimenting with the environment as much as possible.
It took us a little while to get to grips with Party Hard 2. After getting arrested a dozen or so times for using our knife a bit too much, we slowed down a bit and found that there’s actually an abundance of options available to you once you look out for them. There’s a lot of creativity on display here (if you ignore the fact that the game is basically a condensed Hitman), and while it can get frustratingly tricky at times, it’s nevertheless a fun way to let off some steam.
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I still say the entire concept of Party Hard is pretty gross. It's basically the "murder innocent people simulator" that idiots used to think GTA was.
I was soooooooo excited when i saw it was finally coming to consoles! I loved the first game. A stealth game for people like me who don't like stealth games. This game is just amazing, seriously. It's definitely more fun if you give it a little time and try to understand it. There's many things you can do you might not see on first or second glanze. You gotta factor in your visibility, stamina, distance from a victim that is enough to not have bystanders associate you with it and so on.
About one of the cons, how the character models are lacking - they look like they did in the first one. So maybe it just seems fine to me because i played the first one? It's definitely intentional and fits quite well in my opinion.
The police chases are indeed frustrating but in the first one you could just outrun them all of the time as long as you found a table or something to go around until they gave up. In this game they will absolutely get you but i feel that makes it better. You gotta plan ahead for the worst case (which is a police chase). Also i somehow found a way to glitch the game i think? Stabbing the cops doesn't work but i turned off the console right when i did that, turned it back on later that day and they just dropped dead. Actually replicated that a second time, same method.
@N64-ROX They did incorporate a deeper story into the DLC of the first game and also this one. First game had him become sort of an anti-hero. This one i haven't gotten through yet but there's apparently more motivation to it than killing just for fun. Also personally, i would still find it funny as an over-the-top reaction, but i get that that isn't funny to everyone.
Aaaanyway. Get this game, it's so damn fun!
Hitman clone? This site is so funny.
"Stripped-Down" is one was to describe it. I rather read the paper on the Bus and put the $20 towards Hitman3.
@StefanN thanks for the insight, it's pretty useful 😃
To the wishlist this goes!
Looks like like Monaco...if Monaco had a lot less things to do.
@Agramonte Hitman 3's only $9 on Steam, way less during a sale. Pretty decent game, but obviously a rush job.
"Getting hunted by the police is more frustrating than it is fun"
I'm speechless.
I get that lesser known titles is compared with big games so that more people want to read about them. It's a nice way to get readers attention.
But not only is it overused in a way where every adventure game covered by Nintendolife is described as a Zelda-like. In this case the word "clone" is just used wrong, even by how it's used more broadly in the gaming community.
This is not a Hitman clone. Far from it.
Never played, seems a 3D hotline Miami, from above...
@clvr Glad to hear it helps out, haha! For me, the first one already was a game i could always come back to to replay. Different characters and the randomized nature of where everything is made it quite replayable. Since the sequel goes so much deeper there, i feel there'll be even more replayability.
If the premise doesn’t bother you, the first is a really clever stealth puzzle game with a good amount of content, and this looks to be more of the same. It’s something quite unique to add to the game library, and I can forget about it for months at a time and just jump right back in without missing a beat when the mood strikes. It’s gory, but also heavily pixelated and detached from reality.
"Getting hunted by the police is more frustrating than it is fun"
See, this is the exact same criticism I have about real life.
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